vScriptValFromPoint
Creates a ScriptVal from a point The ScriptVal formatted Lua table output of an X/Y 2D Point looks like this: { 0.5, 0.5 }
Core / ScriptValScriptVal

Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
| Point | Point | — | Point to convert — Output is a ScriptVal array like { 0.5, 0.5 } holding its X/Y coordinates. |