vScriptValFromPointCreates a ScriptVal from a point The ScriptVal formatted Lua table output of an X/Y 2D Point looks like this: { 0.5, 0.5 }vScriptValToPointReturn a Fusion Point object from a ScriptVal
vScriptValFromPointCreates a ScriptVal from a point The ScriptVal formatted Lua table output of an X/Y 2D Point looks like this: { 0.5, 0.5 }